1 WTF and 1 good example. January 22, 2009
Posted by rokudan96 in Uncategorized.trackback
I had my first real WTF moment in the game today. I had just flown into Dragon Wake and was making my way down the hill when I saw a lone swordmaster standing there just waiting to have a face to face with my choppa. Well, one long protraced battle later I was looking at my respawn timer and I had to wonder what the hell happened. I mean I have had 1 sided battles before, but that was usually against an Ironbreaker or kotBS (btw, I will forever write the name of the class with the only emphasis on BS because the entire class is broken BullS**T). Was there some patch I missed where Swordmasters became sick and broken in order for them to fall in line with the rest of the Order classes.
So instead of paying the healer I took a few min and went back through my combat log. What I saw nearly made me jump out of my skin. Throughout the fight the SM had either: Parried, blocked, dodged, or absorbed for less than 10 damage( I am assuming through a pot)……….85 of my attacks. I am dead serious. Skull Thumper….blocked. Right in the Jibblies….blocked. T’ree hit combo……blocked blocked and parried. Ok, now seriously, WTF was that about. I did the math and as near as I can figure I had a less than 40% chance of actually hitting the SM for any real damage. Now granted I don’t know the order character builds very well, but I have fought SM on a few occasions and have never faired as bad as that. I checked his char on the realm war site, but nothing stood out. Maybe it was just a bad numbers day for me. I have them now and then.
Now on the truely broken side. There is a great vid on Youtube. It shows just how broken, wrong, and beyond broken the Fetch ability is.
I am posting the link because for some reason the embed never works when I try it.
Swordmaster’s actually get that a lot. With a mix of vaul and hoeth spec you can get 3 absorbtion triggering abilities (1 skill, 1 enchant, and one tactic), 2 abilities that increase armor (one of which increases block 5%), a +25% parry attack and a tactic that adds more parry and block. It also could have been your unlucky day
The pulling abilities are probably the most annoying abilities when you are repeatedly targeted. The easiest way to lessen their annoyance/stupidity might be to either reduce their reuse timers or give players a long immunity to them, and presumably to most other types of CC at the same time.