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1 WTF and 1 good example. January 22, 2009

Posted by rokudan96 in Uncategorized.
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I had my first real WTF moment in the game today.  I had just flown into Dragon Wake and was making my way down the hill when I saw a lone swordmaster standing there just waiting to have a face to face with my choppa.  Well, one long protraced battle later I was looking at my respawn timer and I had to wonder what the hell happened.  I mean I have had 1 sided battles before, but that was usually against an Ironbreaker or kotBS (btw, I will forever write the name of the class with the only emphasis on BS because the entire class is broken BullS**T).  Was there some patch I missed where Swordmasters became sick and broken in order for them to fall in line with the rest of the Order classes.

So instead of paying the healer I took a few min and went back through my combat log.  What I saw nearly made me jump out of my skin.  Throughout the fight the SM had either: Parried, blocked, dodged, or absorbed for less than 10 damage( I am assuming through a pot)……….85 of my attacks.  I am dead serious.  Skull Thumper….blocked.  Right in the Jibblies….blocked.  T’ree hit combo……blocked blocked and parried.  Ok, now seriously, WTF was that about.  I did the math and as near as I can figure I had a less than 40% chance of actually hitting the SM for any real damage.  Now granted I don’t know the order character builds very well, but I have fought SM on a few occasions and have never faired as bad as that.  I checked his char on the realm war site, but nothing stood out.  Maybe it was just a bad numbers day for me.  I have them now and then.

 

Now on the truely broken side.  There is a great vid on Youtube.  It shows just how broken, wrong, and beyond broken the Fetch ability is. 

I am posting the link because for some reason the embed never works when I try it.

http://www.youtube.com/watch?v=ooM9gSl-mXY

Comments»

1. PQQ - January 22, 2009

Swordmaster’s actually get that a lot. With a mix of vaul and hoeth spec you can get 3 absorbtion triggering abilities (1 skill, 1 enchant, and one tactic), 2 abilities that increase armor (one of which increases block 5%), a +25% parry attack and a tactic that adds more parry and block. It also could have been your unlucky day

2. Leper - January 23, 2009

The pulling abilities are probably the most annoying abilities when you are repeatedly targeted. The easiest way to lessen their annoyance/stupidity might be to either reduce their reuse timers or give players a long immunity to them, and presumably to most other types of CC at the same time.