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	<title>Comments for The Grumblings of Gorebash</title>
	<atom:link href="http://gorebash.wordpress.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://gorebash.wordpress.com</link>
	<description>Just another WordPress.com weblog</description>
	<lastBuildDate>Fri, 13 Feb 2009 06:00:26 +0000</lastBuildDate>
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		<title>Comment on Best run ever by Dont</title>
		<link>http://gorebash.wordpress.com/2009/02/13/best-run-ever/#comment-15</link>
		<dc:creator>Dont</dc:creator>
		<pubDate>Fri, 13 Feb 2009 06:00:26 +0000</pubDate>
		<guid isPermaLink="false">http://gorebash.wordpress.com/?p=57#comment-15</guid>
		<description>Grats! I have yet to attain even the Annihilator set, but good to see that our tanks are full metal at the front ;)</description>
		<content:encoded><![CDATA[<p>Grats! I have yet to attain even the Annihilator set, but good to see that our tanks are full metal at the front <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>Comment on Gear check: Not worth it&#8230;&#8230;&#8230;yet by PQQ</title>
		<link>http://gorebash.wordpress.com/2009/02/06/gear-check-not-worth-ityet/#comment-14</link>
		<dc:creator>PQQ</dc:creator>
		<pubDate>Fri, 06 Feb 2009 20:20:57 +0000</pubDate>
		<guid isPermaLink="false">http://gorebash.wordpress.com/?p=51#comment-14</guid>
		<description>Gratz on the 40!</description>
		<content:encoded><![CDATA[<p>Gratz on the 40!</p>
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		<title>Comment on 1 WTF and 1 good example. by Leper</title>
		<link>http://gorebash.wordpress.com/2009/01/22/1-wtf-and-1-good-example/#comment-12</link>
		<dc:creator>Leper</dc:creator>
		<pubDate>Fri, 23 Jan 2009 05:37:24 +0000</pubDate>
		<guid isPermaLink="false">http://gorebash.wordpress.com/?p=18#comment-12</guid>
		<description>The pulling abilities are probably the most annoying abilities when you are repeatedly targeted.  The easiest way to lessen their annoyance/stupidity might be to either reduce their reuse timers or give players a long immunity to them, and presumably to most other types of CC at the same time.</description>
		<content:encoded><![CDATA[<p>The pulling abilities are probably the most annoying abilities when you are repeatedly targeted.  The easiest way to lessen their annoyance/stupidity might be to either reduce their reuse timers or give players a long immunity to them, and presumably to most other types of CC at the same time.</p>
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		<title>Comment on 1 WTF and 1 good example. by PQQ</title>
		<link>http://gorebash.wordpress.com/2009/01/22/1-wtf-and-1-good-example/#comment-11</link>
		<dc:creator>PQQ</dc:creator>
		<pubDate>Thu, 22 Jan 2009 13:21:40 +0000</pubDate>
		<guid isPermaLink="false">http://gorebash.wordpress.com/?p=18#comment-11</guid>
		<description>Swordmaster&#039;s actually get that a lot. With a mix of vaul and hoeth spec you can get 3 absorbtion triggering abilities (1 skill, 1 enchant, and one tactic), 2 abilities that increase armor (one of which increases block 5%), a +25% parry attack and a tactic that adds more parry and block. It also could have been your unlucky day</description>
		<content:encoded><![CDATA[<p>Swordmaster&#8217;s actually get that a lot. With a mix of vaul and hoeth spec you can get 3 absorbtion triggering abilities (1 skill, 1 enchant, and one tactic), 2 abilities that increase armor (one of which increases block 5%), a +25% parry attack and a tactic that adds more parry and block. It also could have been your unlucky day</p>
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		<title>Comment on Grrr, get stuck in. by Age of Blogging (Week 1) &#171; Sneaky Gitz</title>
		<link>http://gorebash.wordpress.com/2009/01/04/waaagh/#comment-10</link>
		<dc:creator>Age of Blogging (Week 1) &#171; Sneaky Gitz</dc:creator>
		<pubDate>Tue, 13 Jan 2009 08:48:29 +0000</pubDate>
		<guid isPermaLink="false">#comment-10</guid>
		<description>[...] The Grumblings of Gorebash - Explains his motivation behind the blog and shares a funny greenskin motivational poster [...]</description>
		<content:encoded><![CDATA[<p>[...] The Grumblings of Gorebash &#8211; Explains his motivation behind the blog and shares a funny greenskin motivational poster [...]</p>
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		<title>Comment on The beginning or the end? by Gorebash</title>
		<link>http://gorebash.wordpress.com/2009/01/09/the-beginning-or-the-end/#comment-9</link>
		<dc:creator>Gorebash</dc:creator>
		<pubDate>Sat, 10 Jan 2009 05:12:08 +0000</pubDate>
		<guid isPermaLink="false">http://gorebash.wordpress.com/?p=10#comment-9</guid>
		<description>Yea, but think about WoW prior to the first expantion.  You had 2 types of instances, Party and Raid.  And while pugs were common for the party, you almost never pug&#039;d a raid.  So its not that you couldnt do it, its that odds of doing it successfully were slim to none.</description>
		<content:encoded><![CDATA[<p>Yea, but think about WoW prior to the first expantion.  You had 2 types of instances, Party and Raid.  And while pugs were common for the party, you almost never pug&#8217;d a raid.  So its not that you couldnt do it, its that odds of doing it successfully were slim to none.</p>
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		<title>Comment on The beginning or the end? by theerivs</title>
		<link>http://gorebash.wordpress.com/2009/01/09/the-beginning-or-the-end/#comment-8</link>
		<dc:creator>theerivs</dc:creator>
		<pubDate>Fri, 09 Jan 2009 20:30:30 +0000</pubDate>
		<guid isPermaLink="false">http://gorebash.wordpress.com/?p=10#comment-8</guid>
		<description>I am looking forward as well.</description>
		<content:encoded><![CDATA[<p>I am looking forward as well.</p>
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		<title>Comment on The beginning or the end? by Ysharros</title>
		<link>http://gorebash.wordpress.com/2009/01/09/the-beginning-or-the-end/#comment-7</link>
		<dc:creator>Ysharros</dc:creator>
		<pubDate>Fri, 09 Jan 2009 10:33:23 +0000</pubDate>
		<guid isPermaLink="false">http://gorebash.wordpress.com/?p=10#comment-7</guid>
		<description>MMO&#039;s *can* be pretty open-ended, and of course because there&#039;s no &quot;That&#039;s it, you&#039;re done, congrats! Now go buy the sequel&quot; screen, technically there&#039;s no &quot;end.&quot;

MMO-design makes a big difference though, and games are often compared on &quot;sandbox&quot; values in order to compare their true open-endedness. SWG for instance was quite the sandbox game to begin with, but has become more and more end-game oriented over the years. WoW was an end-game game from the beginning. Second Life is 100% sandbox, assuming you can even call it a &quot;game&quot; anymore. (Then again if people log in to have fun and consider themselves to be &quot;playing&quot; then it&#039;s probably a game.)

Now in an end-game game design, which seems to be creeping into WAR (for better or ill), there&#039;s still a range of options depending on how accessible you make what you termed &quot;guild content.&quot;

Looking forward to your impressions of how WAR and WoW compare in that respect, if you manage to get on that run! :)</description>
		<content:encoded><![CDATA[<p>MMO&#8217;s *can* be pretty open-ended, and of course because there&#8217;s no &#8220;That&#8217;s it, you&#8217;re done, congrats! Now go buy the sequel&#8221; screen, technically there&#8217;s no &#8220;end.&#8221;</p>
<p>MMO-design makes a big difference though, and games are often compared on &#8220;sandbox&#8221; values in order to compare their true open-endedness. SWG for instance was quite the sandbox game to begin with, but has become more and more end-game oriented over the years. WoW was an end-game game from the beginning. Second Life is 100% sandbox, assuming you can even call it a &#8220;game&#8221; anymore. (Then again if people log in to have fun and consider themselves to be &#8220;playing&#8221; then it&#8217;s probably a game.)</p>
<p>Now in an end-game game design, which seems to be creeping into WAR (for better or ill), there&#8217;s still a range of options depending on how accessible you make what you termed &#8220;guild content.&#8221;</p>
<p>Looking forward to your impressions of how WAR and WoW compare in that respect, if you manage to get on that run! <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Grrr, get stuck in. by Ysharros</title>
		<link>http://gorebash.wordpress.com/2009/01/04/waaagh/#comment-5</link>
		<dc:creator>Ysharros</dc:creator>
		<pubDate>Tue, 06 Jan 2009 21:41:24 +0000</pubDate>
		<guid isPermaLink="false">#comment-5</guid>
		<description>Oooo ooo am I the first comment?

First! 

Welcome to the blogosphere. You&#039;ve been RSSd (and no, that&#039;s not a strange disease. I don&#039;t think).

I had the Soylent Greenskins linked on my site for a few weeks JUST because the name is probably the funniest guild name I&#039;ve seen in many years. How can you go wrong in a guild like that?!</description>
		<content:encoded><![CDATA[<p>Oooo ooo am I the first comment?</p>
<p>First! </p>
<p>Welcome to the blogosphere. You&#8217;ve been RSSd (and no, that&#8217;s not a strange disease. I don&#8217;t think).</p>
<p>I had the Soylent Greenskins linked on my site for a few weeks JUST because the name is probably the funniest guild name I&#8217;ve seen in many years. How can you go wrong in a guild like that?!</p>
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